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Category: Posthuman Design Diaries

10/10/2019 / Designer Talk

Finding inspiration for post-human worldbuilding

The term ‘worldbuilding’ is going to be familiar to anyone with a passing interest in genre fiction: it’s increasingly grown to be much-used, perhaps even overused. It’s a cliché for a reason: any work of fiction worth its salt should leave you with the distinct sense of having breathed in deep and filled your lungs …

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10/10/2019 / Newsletters

Posthuman Saga: Manufacturing and fulfilment update

UPDATE #34 Delay announcements are never pleasant to write. No one likes delays unless it’s a mutant virus manifesting itself creatively on your body parts… and I guess it’s one way you can look at this one. In the last update we stated that final assembly was expected to be around the end of June …

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01/06/2018 / Posthuman Design Diaries

Design Diary 4 – Diverging Paths

This is the second in a series of designer diaries in which I talk about the challenges of narrative design for board games. Just about every academic definition of what narrative is understands it as a story – a sequence of events in which a story-world of characters and other existents undergoes changes – conveyed …

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28/08/2019 / Posthuman Design Diaries

The Making of Posthuman Saga: Episode 3

The Dev Vlog series continues with the third episode documenting the journey towards the Kickstarter campaign! We’re exploring the Posthuman world through the eyes of Daniel, the writer, Gordon, the game designer, and Mark, the art director. Watch them discuss about posthumanism, what the Posthuman universe looks like, and the roles of the mutants in …

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18/04/2018 / Posthuman Design Diaries

Design Diary 3 – Writing Challenges

When I was approached to work on the writing and narrative design for Posthuman Saga, my interest was piqued, but I was hesitant. In the other, parallel life I inhabit when I’m not working on Posthuman – the one lived out in university lecture halls and academic conferences – I study and teach narrative theory …

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11/04/2018 / Posthuman Design Diaries

The Making of Posthuman Saga: Episode 2

The second episode of the Dev Vlog series has landed! Cardboard Rhino interviews our game designer on design challenges, means of evaluating the quality of a game, and his goals for Posthuman Saga. Also, lots of behind the scenes footage and the team discussing design decisions! Following the full journey on making games, the series …

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29/03/2018 / Posthuman Design Diaries

Design Diary 2 – Boardgame Narrative

The prominence of narrative in board games is increasing. We are seeing renewed efforts at fusing board games with narrative; not just in what are generally called “thematic” games, but also in euro games that have had a reputation of a stark division between mechanics and theme or story. —Wooahh, not so fast there, Gordonius! …

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11/04/2018 / Posthuman Design Diaries

The Making of Posthuman Saga: Episode 1

Introducing the first video in a series giving you a behind the scenes look at the making of Posthuman Saga! We will be posting more videos sharing the journey from development to the Kickstarter campaign.

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28/03/2018 / Posthuman Design Diaries

Design Diary 1 – Posthuman Saga Intro

“From the arrogance of Mankind a new life is born. This new life shall pave the way. The future shall be pure. The old world shall be cleansed. The Evolved shall inherit the Earth.” -from No Human, by Edgar Hollow 2033 The beauty of the board game medium is that it relies so much on what …

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