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18/04/2018 / Posthuman Design Diaries

Design Diary 3 – Writing Challenges

When I was approached to work on the writing and narrative design for Posthuman Saga, my interest was piqued, but I was hesitant. In the other, parallel life I inhabit when I’m not working on Posthuman – the one lived out in university lecture halls and academic conferences – I study and teach narrative theory …

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11/04/2018 / Posthuman Design Diaries

The Making of Posthuman Saga: Episode 2

The second episode of the Dev Vlog series has landed! Cardboard Rhino interviews our game designer on design challenges, means of evaluating the quality of a game, and his goals for Posthuman Saga. Also, lots of behind the scenes footage and the team discussing design decisions! Following the full journey on making games, the series will take us from development all the way to Kickstarter!

29/03/2018 / Posthuman Design Diaries

Design Diary 2 – Boardgame Narrative

The prominence of narrative in board games is increasing. We are seeing renewed efforts at fusing board games with narrative; not just in what are generally called “thematic” games, but also in euro games that have had a reputation of a stark division between mechanics and theme or story. —Wooahh, not so fast there, Gordonius! …

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11/04/2018 / Posthuman Design Diaries

The Making of Posthuman Saga: Episode 1

Introducing the first video in a series giving you a behind the scenes look at the making of Posthuman Saga! We will be posting more videos sharing the journey from development to the Kickstarter campaign.

28/03/2018 / Posthuman Design Diaries

Design Diary 1 – Posthuman Saga Intro

“From the arrogance of Mankind a new life is born. This new life shall pave the way. The future shall be pure. The old world shall be cleansed. The Evolved shall inherit the Earth.” -from No Human, by Edgar Hollow 2033 The beauty of the board game medium is that it relies so much on what …

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